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ARC, CIRCUIT BREAKER

character · CYBERNETIC

Deal 1 *MF damage to characters opponents control. Until turn end, *CYBERNETIC characters you control get OVERRUN and +2/+0 for each cyberware attached to them.

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Set / printing
GENESIS · 47
Rarity
QUANTUM RARE
RAM cost
5
Attack
6
Defence
5
Artist
Nate Artuz
Card keywords

Named mechanics in this card’s rules text. Brief explanations are Deckscape summaries, not official rulings. Rules v1.0.

Overrun · 702.10 ↗

Excess attack damage reaches the defending player.

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