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HOT WIRE
gear · DUSTRUNNER
TETHER (Attach to 2 target characters. If either character leaves play, the tether follows.) All characters in this tether chain get OVERRUN. (Character deals excess damage to defending player when blocked.)
Card keywords
Named mechanics in this card’s rules text. Brief explanations are Deckscape summaries, not official rulings. Rules v1.0.
Overrun · 702.10 ↗
Excess attack damage reaches the defending player.
Tether · 702.14 ↗
Connects two characters through arm ports.
